⚔︎ Xochitl Canek
Mateus | Crystal
Adventure | World | Story-driven narratives
The Tigress of Tural ⸻

⸻Champion | Undefeated | Limitless
⚔︎ Xochitl Canek
Monster Hunter | Adventurer
❛ ⸻
A strong woman knows she has strength enough for the journey, but a woman of strength knows it is in the journey where she will become strong.
⸻ ❜
⚔︎ Guidelines
Crystal | Mateus || But will travel for RP
World | Adventure | Story-driven
21+ IC and OOC preferred
Available for RP in-game Only!
Complimentary tells always welcome!
LAST UPDATE: 27 AUG 2026
| author | |
|---|---|
| name | Casual Catte |
| age | 40+ |
| pronouns | She/Her |
| timezone | Central (US) |

I am happy to mentor and guide new or hesitant roleplayers. Just send me a tell and let me know! ♥
| Accepting | |
|---|---|
| Themes | All themes, ask for M+ |
| Styles | Para | Multi-Para |
| Delivery | Say & Emote Preferred. Will use Party/Raid only when needed. RP via tells only for actual IC whispers. |
| Romance | Yes, but read this first. |
| Welcomes | Veterans, newbies, returners and learners |
| Also Available for PVE | |
|---|---|
| Preferred Role | Healer or DPS -- Will tank anything Below Level 90+ dungeons |
| Content | Roulettes, MSQ, V&C Dungeons, POTD, HOH, EO, Maps, Old content farms |
| Dawntrail | Current! |
| Savage | Haha, no. |
Rule 001.
You are not your character.
This is my number One rule for a reason. You are not your character. Your character is not you. Therefore, don't get offended when character personalities clash or when a scene doesn't quite go according to plan. Roleplay happens. If you can't accept consequences and outcomes without getting hurt feelings over it, then I'm not the roleplayer for you.
Rule 002.
Lore purity be damned.
I respect the lore and play within its bounds, but if you're one of those that has to take the lore as the Word of God that no one can deviate from, if you can't appreciate creative license and ingenuity, then kindly keep that nonsense out of my orbit.
Rule 003.
ERP-Seekers Kindly GET LOST.
If all you're looking to do is bang and have cheap cybersex -- kindly go the fuck away. I don't care that you do it, just don't approach me if that's all you're after. I'm not about that life. Take your ass to Balmung's Quicksand.This includes if you have a F-List or /c/ in your profile. I don't care if you're the greatest RPer on earth. If all you're interested in is sex, I'm not interested.I am Very Tired of getting these sorts of offers in my tells. If you wanna be a creep, go find somebody else.
Rule 004.
21+ Players & Characters, period.
I just flat-out don't like children in my stories. It raises too many questions of ethics and propriety thereby causing too many problems.Consenting adults only. This is non-negotiable. Lie to me OOC about your age at your peril. Lie to Xochitl about your age IC and deal with the consequences.This includes bringing the Babies/Children of your characters or bringing your "child-like" adult characters, or your pregnant characters into Xochitl's orbit. Just don't do it.
Rule 005.
Boundaries & Expectations exist for a reason.
I have very firm boundaries and expectations. READ THEM HERE. Failure to read them and saying "I didn't know" later on will not excuse you for violations.
Rule 006.
Communication is a must!
I have very clear-cut and transparent expectations when it comes to roleplay. OOC communication and collaboration is a must. I don't care if it's via tells, via Discord, or via Carrier Pidgeon. If you can't bring yourself to talk to me, to plan with me, to collaborate with me, then I'm not going to carry the load for you.Roleplay is an equal partnership in this house.
Rule 007.
You get the energy you give!
I am a reciprocal creature. You'll get as much creative effort out of me as you give. If you ask for RP, then so will I. If you include my character in your stories, then I'll do the same for yours.Give zero effort and zero energy and that's what you'll get back!This means we trade who hosts/GM's scenarios and who gets to show up and play. I will not be anyone's Forever GM. If you don't run scenarios for me, then I'm not running any for you.
Rule 008.
World RP Preferred
There's a whole world out there to RP in. Let's get out of Ul'dah, hm? It's a great place to meet people, but if that's all the kind of RP you like to do, then don't expect to get involved with the Larger Storylines and things I like to engage in.Casual slice-of-lifers and tavern-trawlers will just be those people my character talks to when there's nothing else going on.
Rule 009.
FFXIV Roleplay is NOT D&D.
I don't like complicated combat roll systems in FFXIV RP. They're inconsistent, the in-game RNG is jank and it just overall makes for a not-fun time for me. If you require me to roll to fight things then we'll use the Canek Combat System written by myself and Oxomoco, as it supports shared narratives over success/failure results.If you don't like it, then we don't fight things together.
Rule 010.
Codes are neither Needed nor Necessary!
You do not need mods to roleplay with me. If you require me to have mods to roleplay with you, then I have no interest in roleplaying with you either.
⚔︎ Dossier
Xochitl Canek
⸻ The Tigress of Tural
pronunciation Soh-CHEE Cah-NECK
nicknames Xochi, Xo, Xoxo
race Turali Xbr'aal
pronouns She/Her
birthdate 18th Sun of the 5th Astral Moon
sexuality Hetero-Demi || Ethical non-monogamist
origin Yak T'el, Tural
occupation Arena Prize-fighter & Adventurer
PERSONALITY Xochitl is very slow to trust others, primarily because those she's trusted up to the present day have all been comrades-in-arms, people she's fought and died with. People who have earned her trust and who have saved her life on more than one occasion. Compared to them, it's hard for Xochitl to learn enough about 'normal' people in 'normal' fashion for her to trust them to that degree.Aside from that, she generally tends to be pretty congenial -- unless you're rude to her, then she'll return that attitude in kind.If you show up in her presence spoiling for a fight or looking to "prove yourself" or "take her down" because of her status as an Undefeated champion, you're going to be met with indifference and disinterest. Xochitl has zero respect or regard for people looking to cut their teeth against her experience or use her as a whipping girl for their much deeper mental problems. If you have to fight her to prove your worth, then you weren't worth much to begin with.

Theme Music
⸻ ❝Let all of Life be an uninterrupted battle cry. Like the crowd cheering on their favorite Gladiator, don't let the obstacles you face, the fears you must overcome, the doubts that seep into your mind, drown out the hunger that's in your heart. ❝ ⸻
height Tall
weight Average
eyes Silver
hair White
scars Numerous
APPEARANCE A tall xbr'aali woman, Xochitl has strong features that resemble a white tiger. Criss-crossed with numerous scars from her life of combat, she's a masterwork in storied appearances. Athletically muscular, but not bulky, she's a svelte killing machine made for battle. NOTABLE SCARS
► A long laceration scar that spans from her left side to the front-middle of her torso.
► A five-ilm wide puncture wound scar on her right shoulder.
► Several small burn marks on her tail, mostly hidden by fur.
Socials & Profiles
⚔︎ Adventure
events
| story | timeline |
|---|---|
| The Landsguard | Xochitl joined the Landsguard of Tuliyollal at the age of sixteen, during which time she was trained in the art of the sword and shield, acting as the frontline for her squadron. |
| An Ill-Fated Hunt | During her time in the Landsguard, her squadron hunted and killed a mated pair of vidraal, but unbeknownst to them they left behind a hatchling that was later confiscated by scientists of the Yuweyawata Field Station. |
| Life Abroad | Favored with a wealthy patron, Xochitl takes her fighting skill abroad to take up fighting in notable arenas around the world in order to earn enough money to fund the search for her sisters. She earns so much in doing so, through fame and notoriety, that she's not only able to fund her search, but make sure her parents live comfortably in Tuliyollal. |
| Stranger in a Strange Land | An invitation issued by her sister Oxomoco Canek calls Xochitl to Eorzean shores at last. They begin exploring the continent together. |
her story
Xochitl was born in the village of Iq Br'aax in the Yak T'el region of Tural. She is the eldest of three sisters, followed by her middle sister, Oxomoco Canek, and her youngest sister, Khanna Canek. In their youth, they were schooled at home by their parents, learning everything from government, to music, to mathematics, reading, and writing. Xochitl showed an aptitude for martial weapons early-on which won her the interest of the local Landsguard. Oxomoco, on the other hand, showed an aptitude for magic and earned a place to learn with the elusive Whalaqee.Xochitl and Oxomoco were close in age, so they grew up together as close, loving sisters. Xochitl was the leader and Oxomoco the follower; the Brawn and the Brains. Together, they excelled at hunting and helping to supply the village with necessities. In their downtime together, whenever Xochitl showed an interest in boys, Oxomoco would be the one to test them in order to see if they were suitable for her sister; in the reality of it, it was simply the sister's way of deterring unwanted suitors. Xochitl did much the same for Oxomoco.It wasn't until after Xochitl had left for the Landsguard that Khanna was born to the Canek family. Coming in so late to their ranks, she didn't get to know her Eldest sister much and only saw her on rare holidays that Xochitl got to come home for. As a result, Khanna hated her Eldest sister and did her level best to make Xochitl's life misery whenever she was home, getting Xochitl in trouble by picking fights, then crying and telling their parents that Xochitl was bullying her. As a result, Xochitl grew to despite any kind of emotional manipulation.Eventually, however, Oxomoco grew restless and the teaching of the Whalaqee not enough to assuage for whatever it was she was searching for. She came to Xochitl one night, announcing her intent to leave Tural and she asked her elder sister to come with her. However, Xochitl's duty was to the Landsguard and to Tural, so it was with a breaking heart that Xochitl denied her sister's request. Oxomoco left.Xochitl was left in Tural alone to tend to their parents and see to their needs. They were proud of their Landsguard daughter, but when Xochitl's time in with the guard came to an end and Xochitl turned to a life in the arenas, their parents thought it a shameless display -- until the bags of gil started arriving home. Xochitl ensured that her parents lived a comfortable life back home in Tuliyollal, then she took the rest of the money she earned to search the world for her sisters...Which eventually brought her to Eorzea.
⚔︎ Inventory
equipment
Armor
Aetherdyne Armor
Crafted and designed by Lance Marshby.
It has the following properties when worn:
- Impervious to most bite and crush injury and resistant to slashing damage due to its Garlean Fibreweave.
weapon
Vinculum
A weapon made and designed by her sister, Oxomoco, with the assitance of world-reknowned weaponsmith, Gerolt. This greataxe is linked to the aether and dynamis of both sisters, enabling Oxomoco to always know where her sister is, as long as Vinculum is in Xochitl's possession.
It also allows Oxomoco to empower Xochitl's axe with various spells from her arsenal, making the sisters a deadly and formidable duo on any given battlefield.
weapon
Nightguard
A longsword gifted to her by The Training Master at the Iron Arena in Dalmasca. According to the Master, it was once wielded in the War of the Magi to fight against the encroaching darkness of the Mhachi, hence the name.
accessories
Flowers of Crystal
The flowers that adorn her hair these days are, more often than not, made of crystal. Expertly handcrafted, those with aether sensitivities can tell that these flowers can alter the ambient temperature around the xbr'aal at-will, so she can stay comfortable no matter the climate, nor how much armor she's wearing at the time.
Tuafafine Mana
A bracelet crafted by one of Oxomoco's compatriots, this magical bracelet allows Xochitl to channel spells from her sister's arsenal into her weapons using either hand. Based on materia of eld, it imbues spell-like abilities to the warrioress when she calls on them as well as allowing her to change the aetherial aspect of Vinculum at-will.
Special NOtes
♦ Several of Xochitl's outfits have been inscribed with Garret Hjorth's Runic Magic, allowing her to summon various outfits at-will.♦ The flowers in Xochitl's hair are all made of crystal and she's able to change both their shape and their Elemental Aspect to render her Resistant to some elemental magicks. A gift from Shackled Dragon to protect her in the field.
⚔︎ Statistics
mind
While Xochitl has no mind for magic or Magitek, that doesn't mean she lacks in intelligence. She can very easily hold her own in a conversation, outside the two aforementioned arenas. She's also very quick to grasp concepts and learn new things.In battle, she has a keen sense of teamwork and strategy, especially when it comes to working with others.
power
Xochitl has always been possessed of a preternatural strength, it's what makes her shine as a melee combatant. She is well-trained in every melee martial fighting style, from knives, to her trusted greataxe. Even unarmed Xochitl has the ability to enter into unarmed combat without much issue. She's also been trained in blind-fighting. All of it is part of her arena training to put on a more impressive show for the populace.
Aether
Xochitl's aether is unnaturally strong for a single individual. As a result, Xochitl has preternatural Strength and Dexterity.She's not much of a magic-user or a healer, though. She even tends to suffer Aethersickness if she travels by aetheryte.
| likes | |||
|---|---|---|---|
| Food | Xibruq Pibil | Exquisite beef stew | |
| Drinks | Turali Mezcal | Mirror Apple Cider | |
| People | Humor | Kindness | Combat Ability |
| Chats | Philosophy | Personal Values | Adventure stories |
| dislikes | ||||
|---|---|---|---|---|
| Food | Nopales | |||
| Drinks | Absinthe | Cactuar Piss | ||
| People | Cruelty | Bigotry | Rudeness | Liars |
| Chats | Small talk | Self-Absorbed | Aimless | |
| Beasts | Cactuar | Morbol |
Extra Trivia Xochitl has a deep-seated dislike of cactuar because Momodi of the Ul'dahnian Adventurer's Guild has sent her out so many times to collect Cactuar Needles. Cactuar have oftentimes gotten the better of Xochitl, so some of those needles have been collected -- from various parts of her anatomy after she's gotten caught up in 1000 Needles.
In Conversation While Xochitl is well-versed in comportment and the Art of Conversation, she cannot and will not carry the social burden for people that don't make at least Some kind of effort in any given conversation. If you answer in short sentences or two-syllable words, only ever talk about yourself, or have nothing remotely interesting to say she's not likely to engage you for very long.
Hobbies & Downtime
- Cooking
- Leatherworking
- Reading (Mostly cultural books or World History)
- Gardening
- Astronomy
statistics
strength ▇▇▇▇▇▇▇▇
Dexterity ▇▇▇▇▇▇▇▇
Constitution ▇▇▇▇▇▇▇▇
Intelligence ▇▇▇▇▇▇▇▇
willpower ▇▇▇▇▇▇▇▇
charisma ▇▇▇▇▇▇▇▇
communcation ▇▇▇▇▇▇▇▇
Cooking ▇▇▇▇▇▇▇▇
Survival ▇▇▇▇▇▇▇▇
Leatherworking ▇▇▇▇▇▇▇▇
strengths
Preternatural Strength
Increased Aether
Heightened Hearing & Smell
All Melee Martial Weaponry
Exceptional Balance
Charismatic
Loyal
Xochitl is an exceptional melee fighter with years of experience in live combat. her heightened sense of smell and hearing are both advantage and disadvantage as a Xbr'aal. Her feline nature gives her excellent balance.She's charismatic and draws people in easily, and she's fiercely loyal to those who earn her friendship.
weakness
Magic
Magitek
World History
High Agility
Ranged Weaponry
Her Family
Cleitherophobia
Growing up in Tural, Xochi's exposure to magitek is severely limited. And her martial nature makes magic and ranged weaponr abstract concepts.Until she left Tural, she had no concept of World History, but is learning.Fear of being trapped comes from some trauma in her background that she never speaks of.
flaws
Overconfident
Trauma Nightmares
Hard to build Trust with
Occasionally easy to anger
Ignorance of Non-Turali cultures
Reckless
Confident to a fault, Xochitl can sometimes come across arrogant or self-absorbed.Her combat background makes it hard for her to build trust with others that don't fight alongside her and she can sometimes be viewed as reckless and quick to anger.Her ignorance of other non-Turali cultures is painfully evident, but she's making efforts to learn.
⚔︎ Plot Hooks
Storyline | Wings of Vengeance

Xochitl's personal storyline. During her time in the Landsguard, Xochitl and her squadron killed a mated pair of lesser vidraal, but they neglected to see that they had offspring. In the intervening years, that vidraal cub was taken to the Yuweyawata Field Station to undergo experimentation and testing. It's had 30 years to contemplate its revenge...
LAST UPDATE: 11 APR 2026
| Participants & Contacts | |||
|---|---|---|---|
| Storyline Host | Xochitl Canek | ||
| Major Players | Oxomoco Canek | Gohin Elwood | |
| Minor Players | Garret Hjorth | Exulansis Kuebiko | Irridias Velnyx |
| -- | Briar Balboa | Casimir Zelasch | Lucius Quintus |
Living Story | Nightcross Initiative

In the aftermath of the events of Dawntrail a remote village in Yak T'el is left in shambles. A coordinated effort from adventurers the world over have taken it upon themselves to rebuild, revitalize, and renew the ruined settlement. It will take much in the way of cooperation and coordination to bring the remnants back from the brink, but with enough hands, anything is possible...Last Update: 27 AUG 2026
Looking for RP | New Stories

Xochitl is always in search of new and different people to add to her network of contacts. To say nothing of wanting to experience new adventures and stories alongside equally adventuresome and interesting people.If you're interested in starting something with Xochitl, send me a tell OOC and let me know! I'm always happy to work with folks to get stories going!

Common | Adventurers & Clients

Adventurers of all shapes and sizes are welcome to have met or known Xochitl during some point in her global career. In her downtime, she's known for helping out the local Adventurer's Guild or, barring a guild, just helping out the local populace with various tasks, no matter how menial. She's also been frequenting hunts for the Centurio and other hunter clans around the world. So if you need a task done, or need some help getting one done, or got a big, bad beastie to hunt you're welcome to contact her!
| Rumors & Hearsay | |
|---|---|
| Common | "She's a fighter, the one, knows every martial weapon there is, I've heard." |
| Uncommon | "She asks around a lot about voidsent and magitek; a strange pair of interests for a Turali." |
| Rare | "Killed a man in the Iron Arena, a crowd favorite, after that she vanished went on 'hiatus' according to her promoter." |
Common | Arena Enthusiast

Xochitl is known in many nations outside of Eorzea as a prize-winning arena fighter of the Iron Arena in Dalmasca. She is, at present, undefeated in her exhibition and entertainment matches. You are welcome to approach her as a fan or even as a merry (or angry) gambler who won (or lost) money on one of her bouts. She is generally welcoming to most, but if you come at her angry... you get what you get.She is not a fighter from The Arcadion, please don't make that mistake.
| Rumors & Hearsay | |
|---|---|
| Common | "An amazing exhibitionist, she knows how to put on a good fight." |
| Uncommon | "That Manager of hers, he knows how to keep her out of harm's way and any kind of real trouble." |
| Rare | "The man she killed, they say it was a warning to a man called 'The Warden', there will be a reckoning, mind my words." |
Common | Turali Natives

If you lived in Tural... You are welcome to have known or met Xochitl at some point during her childhood in Yak T'el or during her 12-year career as a Landsguard. You may approach her by claiming her a familiar face or how she helped you in some way. I'm flexible to most positive stories. If you're unsure, you're welcome to send me a tell OOC to brainstorm ideas.Do not make her into a villain in your story without my consent.
| Rumors & Hearsay | |
|---|---|
| Common | "As good a Landsguard as they come, she and her squadron have helped so many people." |
| Uncommon | "I've heard her entire squadron is dead, though. seems like people are always dying around her, if the rumors are true." |
| Rare | "There were some Garleans in Tuliyollal asking about her, about her entire family, really. Not sure why they'd have such an interest in the caneks." |
Common | Turali Tannery

If you have a need for leathercrafts, look no further than Turali Tannery. Handcrafted by none other than Xochitl herself, she prides herself on leatherworking that is both fashionable and functional. Whether it's a set of travel bags for your adventures or armor for taking on your next big hunt, she's more than capable of providing what you need!It may even lead to an adventure together as she takes you to gather the materials for them!
| Rumors & Hearsay | |
|---|---|
| Common | "I got a great set of leather boots from her, they're my favorite pair to travel in!" |
| Uncommon | "The armor she wears is rumored to be made out of a rare metallic hide she got off one of the creatures she killed. How exceptional!" |
| Rare | "Her sister is a great mage, it's said they can enchant your bags to hold everything you ever want to carry! A real bag of holding!" |
Common | An Avid Learner

Magitek and technology. Magic and aetherology. Astromancy. There are many subjects in the world that Xochitl is still largely ignorant of -- but she's always avid to learn. Intelligent and curious about her worldly neighbors, she's always looking to immerse herself in new cultures, new ideas, and new experiences.She'd make a boon companion to traveling the world and often provides tours of Tural for those actually interested in learning of her homeland as more than just a tourist destination.
| Rumors & Hearsay | |
|---|---|
| Common | "She's a Turali, they haven't been much for technology. She's probably a dunce as far as that's concerned." |
| Uncommon | "Curious as ten cats, that one. Strange, though, that she doesn't use a scrap of magic or tech. Everyone seems to these days." |
| Rare | "She has a big axe. She's stubborn as a mule. You're not teaching her anything. She's a Big dumb Brute like so many other Big Dumb Brutes." |
Uncommon | Monster Hunters

Monster Hunters of all kinds may have encountered Xochitl on a hunt anywhere in the currently known world. From Tural to the Far East to Ilsabard, the woman has fought and served the people of the star as a premiere huntress of dangerous beasts the world over.Vipers are also welcome to know her, as she trained with their number during her time in the Landsguard, as part of her training to hunt the Tural Vidraal.
| Rumors & Hearsay | |
|---|---|
| Common | "She's a reliable frontliner, she wields that greataxe of hers with extreme prejudice." |
| Uncommon | "I think that greataxe of hers must be magical, the things she's able to do with it are awe-inspiring!" |
| Rare | "Heard she killed a mated pair of vidraal with her squadron in the Landsguard, they barely made it out alive." |
⚔︎ Connections
These are Xochitl's most trusted and valued friends. They're part and parcel of her world and are always welcome in her orbit, no matter who she's with at the time. They are part of her story, just as much as she is a part of theirs.Even if you consider yourself her friend, don't expect to show up here if you only talk to her occasionally or only ever speak to her in the Quicksand and Ul'dah. It takes time, effort, and engagement to build these connections with her and that's never going to happen in the Quicksand.
Oxomoco Canek
⸻ Sister Firebrand

Her sister and her other half, Oxomoco is the singular most important person in Xochitl's world. She trusts Oxomoco with everything and when apart from her sister she talks about little else.A skilled mage in her own right, Oxomoco is an experienced adventurer with more than one trick up her sleeve...The sisters spend much time together at home, in between their many adventures together.
Could Be You
⸻ relationship type

Xochitl's feelings about your character could go here.
Could Be You
⸻ relationship type

Xochitl's feelings about your character could go here.
⚔︎ Memories
Stranger in a Strange Land Xochitl has led a colorful life that's taken her around the globe in search of her sisters. From Dalmasca, to Meracydia, Othard and Doma, and beyond -- she's fought in arenas the world over and gone up against some of their greatest fighters. Her experience is vast, but at the same time, sheltered. But that doesn't stop her from being confident about who she is and what she's capable of.

First Date?Not long into their friendship, Exulansis Kuebiko and Xochitl went on a "date" -- a strictly Platonic date that everyone seemed to call into question. It didn't matter to either of them, however, as they knew they were doing it to be supportive and uplifting to each other.

⸻ ❝ When I dare to be powerful — to use my strength in the service of my vision — then it becomes less and less important whether I am afraid. ❝ ⸻

Taco Triumph The rascally viera, Syrio Nessaire decided he'd tell Xochitl that the tacos he could make at home were as good, if not better than, the tacos made at Aunt Tii's Tacos in Tuliyollal. So, Xochitl told him to make her some, instead the viera challenged her to a duel for the right to eat the tacos.Xochitl won.
Social Networking Xochitl tends to be a Social Butterfly, capable of using her well-trained congeniality to make herself a likable presence that's welcome to most. She enjoys meeting new people, hearing of new cultures, and learning new things. However, Befriending her is another matter altogether. The xbr'aal does not easily give her trust and once you break that trust -- it's near-impossible to earn back.
Wanderlust Never one to stay in any one place for long, Xochitl loves to travel and get out into the world. To see and do things, experience them with others. She gets restless and irritable when she idles too long somewhere and she loathes going back to places like the Quicksand in Ul'dah, even if it's the only place to find people to take on her adventures.

Forging Adventure Xochitl adventured for a while with the un-retired adventurer and Blacksmith, Garret Hjorth. Inspired by Xochitl's relentless courage and unfailing confidence, the Smith was drawn out of his comfortable crafter's life back into the world of adventuring derring-do.

Changeable as Quicksilver While Xochitl may be a warrior by nature and by career, she prides herself on never backing down from any challenge. Whether it's crafting, gathering, doing mundane tasks or hard labor, she's no stranger to hard work. She will oftentimes throw herself into various tasks and causes without much of a second thought, making her a valuable and loyal ally to the right people.
As Constant as the North Star If there's one thing that Xochitl can and always will be impressed by, it's reliability. Her life up to this point has been spent in the company of people in whom she had to entrust her life. It means that all friendships and all relationships that follow have to meet or exceed those standards. If she can't rely on you, then she'll keep you at arm's length. But if you can prove that you'll be there for her when the chips are down -- she'll care for you more than there are stars in heaven.

A Crossroad of Adventure Ever since taking up the banner of the beleaguered village of Nightcross in Yak T'el, Xochitl has found herself working with all manner of people -- some of whom she might not have gotten to work with otherwise. It's led to some enriching experiences that have helped her grow both as an adventurer and as an individual.


Tyger Tyger, burning bright,
In the forests of the night;
What immortal hand or eye,
Could frame thy fearful symmetry?
- William Blake, The Tyger








































